My story

I am a game composer and music producer specialized in crafting music that navigates between modular ambient and techno. I embarked on my music production journey in 2018 while I was in college.
Presently, I am engaged in the development of my own video game project: "Leviathan," a Rhythmic Shooter, for which I compose the music and sound design (you can find more details in the project tab). As a game creator, I really get how to make music that fits your game. Therefore, I am comfortable using tools like Fmod and Unreal.
My techno compositions are ideally suited for fast-paced games such as fighting, racing, and shoot 'em up genres. While techno may be considered a niche within the realm of video game music, I firmly believe that it can complement the atmosphere of your game.
On the flip side of the musical spectrum, I also craft modular ambient music using VCV Rack, a free software that emulates a multitude of modular modules. The creative possibilities in this genre are boundless, and the atmospheric ambiances I create are perfectly suited for puzzle games, platformers or visual novels.







How to work together ?
First we get in touch
Please reach out to me via email or social media, so that we can discuss and arrange a call to precisely define your requirements, including the preferred style, desired atmosphere...
Then we specify
We will discuss your preferences and constraints, along with the desired length and number of tracks you need. I can also directly implement the tracks in FMOD.
And we are ready to get started !
Now, we can collaborate by exchanging ideas and feedback to create the tracks you truly require !